Modelling/texturing personal projects
Junior Woodchuck - April 2020
Here is my last cartoon style character; a Junior Woodchuck!
Sculpted in ZBrush
Retopology made in Maya
Textures created with Substance Painter.
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Concept art by:
Chris Calero

Cartoony Bird - March 2020
Below my last cartoon style character (Pluralsight tutorial)
Concept art by:
Dean Yeagle
www.cagedbeagle.com




Minerva - March 2020
I completed the textures and the retopology for this female character.
Concept art kindly provided by Chelsea Hocroft.




Minerva - March 2020
As a personal project I made this cartoony girl.
I sculpted her, to practise on a broader variety of styles.
Concept art kindly provided by Chelsea Hocroft.




Chamaleon - December 2019
I made a World of Warcraft environment for the annual Blizzard Contest. Unfortunately I couldn't officially participate because I don't live in America, but it was still a enjoyable project to work on.
I used Maya, Substance and Photoshop




Maggie Smith - Oct 2019
Quick 3 hours sculpt of Maggie Smith

Dragon - September 2019
Studying the anatomy of birds, reptiles and bats I was able to create a hyper realistic dragon for my showreel.
I used Zbrush to sculpt the Dragon, I then did the retopology in Maya and made the textures in Substance Painter




Mage retopology and textures - September 2019 - responsible for modelling and texturing
I created for my showreel a Mage (game style).
I used Zbrush to sculpt the model and used Maya to create the retopology and her clothes. Once done with the modelling phase I used Substance painter to texture all the models




Mage (game style) - August 2019
Mage (game style) I created for my showreel using Zbrush




Dragon - March 2019
Tutorial I followed to make a Dragon




Assassin - February 2019
I followed a tutorial to make the Assassin




Ballerina - February 2019
Tutorial I followed to make a Ballerina as an exercise




Feet - January 2019
Anatomy exercise - made human feet in zbrush

Hand - January 2019
Anatomy exercise - made human hand in zbrush

Human head - January 2019
Anatomy exercise - made the male human head in Zbrush

Skull - January 2019
Anatomy exercise - made the skull in zbrush

Female and male Torso - January 2019
I made a female and male torso in ZBrush to study the anatomy of Human torso



Goblin - December 2018
As a personal project I made a Goblin in ZBrush




Dwarf - December 2018
I made a dwarf in ZBrush following a tutorial from Pluralsight




Aquarium project - October 2018 - responsible for all aspects
A tribute to the movie "Nemo" and experimenting with Maya's Bifrost fluids.



