Modelling/texturing personal projects
Junior Woodchuck - April 2020
Here is my last cartoon style character; a Junior Woodchuck!
Sculpted in ZBrush
Retopology made in Maya
Textures created with Substance Painter.
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Concept art by:
Chris Calero
Cartoony Bird - March 2020
Below my last cartoon style character (Pluralsight tutorial)
Concept art by:
Dean Yeagle
www.cagedbeagle.com
Minerva - March 2020
I completed the textures and the retopology for this female character.
Concept art kindly provided by Chelsea Hocroft.
Minerva - March 2020
As a personal project I made this cartoony girl.
I sculpted her, to practise on a broader variety of styles.
Concept art kindly provided by Chelsea Hocroft.
Chamaleon - December 2019
I made a World of Warcraft environment for the annual Blizzard Contest. Unfortunately I couldn't officially participate because I don't live in America, but it was still a enjoyable project to work on.
I used Maya, Substance and Photoshop
Maggie Smith - Oct 2019
Quick 3 hours sculpt of Maggie Smith
Dragon - September 2019
Studying the anatomy of birds, reptiles and bats I was able to create a hyper realistic dragon for my showreel.
I used Zbrush to sculpt the Dragon, I then did the retopology in Maya and made the textures in Substance Painter
Mage retopology and textures - September 2019 - responsible for modelling and texturing
I created for my showreel a Mage (game style).
I used Zbrush to sculpt the model and used Maya to create the retopology and her clothes. Once done with the modelling phase I used Substance painter to texture all the models
Mage (game style) - August 2019
Mage (game style) I created for my showreel using Zbrush
Dragon - March 2019
Tutorial I followed to make a Dragon
Assassin - February 2019
I followed a tutorial to make the Assassin
Ballerina - February 2019
Tutorial I followed to make a Ballerina as an exercise
Feet - January 2019
Anatomy exercise - made human feet in zbrush
Hand - January 2019
Anatomy exercise - made human hand in zbrush
Human head - January 2019
Anatomy exercise - made the male human head in Zbrush
Skull - January 2019
Anatomy exercise - made the skull in zbrush
Female and male Torso - January 2019
I made a female and male torso in ZBrush to study the anatomy of Human torso
Goblin - December 2018
As a personal project I made a Goblin in ZBrush
Dwarf - December 2018
I made a dwarf in ZBrush following a tutorial from Pluralsight
Aquarium project - October 2018 - responsible for all aspects
A tribute to the movie "Nemo" and experimenting with Maya's Bifrost fluids.